I’ve got my apprehensions about how well Tag 2 is balanced, but all that will only shake out once it’s being played on a truly competitive level. With dozens of characters playable, the Tag Assault combinations are damn near endless. By bringing in your tagged out teammate while your opponent is in the air, you can lay down ridiculous air juggling combos that seemingly go on for minutes at a time. The biggest change to the Tekken series is the advent of the Tag Assault system. If you’re a seasoned Tekken fan, you certainly will not be disappointed. You’ll still be working on your air juggles, your one-two(-three-four-five-six) punches, your precision blocking, and throw breaks. It’s still got all the perfectly solid fighting mechanics that you’ve come to know and love since the series’ inception in 1994. Of course, once you get into the fighting itself, you’ll realize that Tekken Tag Tournament 2 is still Tekken. However, it is too demanding to serve as a proper newbie-friendly experience. For those who already have experience with fighters, it’s a solid way to learn a few of Tekken’s intricacies. Can’t regularly figure out the timing of the Bind into Team Assault? Too bad, you’re going to keep attempting it until you do. Problem is, Fight Lab teaches via the “trial by fire” method. Fighting games are constantly struggling to bring new players into the fold, and a step-by-step set of interactive instructions could be a great way to do that. Theoretically, a tutorial to teach newcomers how to get their martial arts on is a great idea.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |